feat: v0.9.0 - durable WebRTC connections with automatic reconnection

Major refactor replacing low-level APIs with high-level durable connections.

New Features:
- Automatic reconnection with exponential backoff (1s → 2s → 4s → ... max 30s)
- Message queuing during disconnections
- Durable channels that survive connection drops
- TTL auto-refresh for services (refreshes at 80% of TTL by default)
- Full configuration of timeouts, retry limits, and queue sizes

New API:
- client.exposeService() - Create durable service with automatic TTL refresh
- client.connect() - Create durable connection with automatic reconnection
- client.connectByUuid() - Connect by service UUID
- DurableChannel - Event-based channel wrapper with message queuing
- DurableConnection - Connection manager with reconnection logic
- DurableService - Service manager with TTL auto-refresh

Files Added:
- src/durable/types.ts - Type definitions and enums
- src/durable/reconnection.ts - Exponential backoff utilities
- src/durable/channel.ts - DurableChannel class (358 lines)
- src/durable/connection.ts - DurableConnection class (441 lines)
- src/durable/service.ts - DurableService class (329 lines)
- MIGRATION.md - Comprehensive migration guide

Files Removed:
- src/services.ts - Replaced by DurableService
- src/discovery.ts - Replaced by DurableConnection

BREAKING CHANGES:
- Removed: client.services.*, client.discovery.*, client.createPeer()
- Added: client.exposeService(), client.connect(), client.connectByUuid()
- Handler signature: (channel, peer, connectionId?) → (channel, connectionId)
- Event handlers: .onmessage → .on('message')
- Services: Must call service.start() to begin accepting connections
- Connections: Must call connection.connect() to establish connection
This commit is contained in:
2025-12-06 13:04:19 +01:00
parent cffb092d3f
commit 9486376442
13 changed files with 2671 additions and 1121 deletions

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src/durable/channel.ts Normal file
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/**
* DurableChannel - Message queueing wrapper for RTCDataChannel
*
* Provides automatic message queuing during disconnections and transparent
* flushing when the connection is re-established.
*/
import { EventEmitter } from '../event-emitter.js';
import {
DurableChannelState
} from './types.js';
import type {
DurableChannelConfig,
DurableChannelEvents,
QueuedMessage
} from './types.js';
/**
* Default configuration for durable channels
*/
const DEFAULT_CONFIG = {
maxQueueSize: 1000,
maxMessageAge: 60000, // 1 minute
ordered: true,
maxRetransmits: undefined
} as const;
/**
* Durable channel that survives WebRTC peer connection drops
*
* The DurableChannel wraps an RTCDataChannel and provides:
* - Automatic message queuing during disconnections
* - Queue flushing on reconnection
* - Configurable queue size and message age limits
* - RTCDataChannel-compatible API
*
* @example
* ```typescript
* const channel = new DurableChannel('chat', connection, {
* maxQueueSize: 500,
* maxMessageAge: 30000
* });
*
* channel.on('message', (data) => {
* console.log('Received:', data);
* });
*
* channel.on('open', () => {
* channel.send('Hello!');
* });
*
* // Messages sent during disconnection are automatically queued
* channel.send('This will be queued if disconnected');
* ```
*/
export class DurableChannel extends EventEmitter<DurableChannelEvents> {
readonly label: string;
readonly config: DurableChannelConfig;
private _state: DurableChannelState;
private underlyingChannel?: RTCDataChannel;
private messageQueue: QueuedMessage[] = [];
private queueProcessing: boolean = false;
private _bufferedAmountLowThreshold: number = 0;
// Event handlers that need cleanup
private openHandler?: () => void;
private messageHandler?: (event: MessageEvent) => void;
private errorHandler?: (event: Event) => void;
private closeHandler?: () => void;
private bufferedAmountLowHandler?: () => void;
constructor(
label: string,
config?: DurableChannelConfig
) {
super();
this.label = label;
this.config = { ...DEFAULT_CONFIG, ...config };
this._state = DurableChannelState.CONNECTING;
}
/**
* Current channel state
*/
get readyState(): DurableChannelState {
return this._state;
}
/**
* Buffered amount from underlying channel (0 if no channel)
*/
get bufferedAmount(): number {
return this.underlyingChannel?.bufferedAmount ?? 0;
}
/**
* Buffered amount low threshold
*/
get bufferedAmountLowThreshold(): number {
return this._bufferedAmountLowThreshold;
}
set bufferedAmountLowThreshold(value: number) {
this._bufferedAmountLowThreshold = value;
if (this.underlyingChannel) {
this.underlyingChannel.bufferedAmountLowThreshold = value;
}
}
/**
* Send data through the channel
*
* If the channel is open, sends immediately. Otherwise, queues the message
* for delivery when the channel reconnects.
*
* @param data - Data to send
*/
send(data: string | Blob | ArrayBuffer | ArrayBufferView): void {
if (this._state === DurableChannelState.OPEN && this.underlyingChannel) {
// Channel is open - send immediately
try {
this.underlyingChannel.send(data as any);
} catch (error) {
// Send failed - queue the message
this.enqueueMessage(data);
this.emit('error', error as Error);
}
} else if (this._state !== DurableChannelState.CLOSED) {
// Channel is not open but not closed - queue the message
this.enqueueMessage(data);
} else {
// Channel is closed - throw error
throw new Error('Cannot send on closed channel');
}
}
/**
* Close the channel
*/
close(): void {
if (this._state === DurableChannelState.CLOSED ||
this._state === DurableChannelState.CLOSING) {
return;
}
this._state = DurableChannelState.CLOSING;
if (this.underlyingChannel) {
this.underlyingChannel.close();
}
this._state = DurableChannelState.CLOSED;
this.emit('close');
}
/**
* Attach to an underlying RTCDataChannel
*
* This is called when a WebRTC connection is established (or re-established).
* The channel will flush any queued messages and forward events.
*
* @param channel - RTCDataChannel to attach to
* @internal
*/
attachToChannel(channel: RTCDataChannel): void {
// Detach from any existing channel first
this.detachFromChannel();
this.underlyingChannel = channel;
// Set buffered amount low threshold
channel.bufferedAmountLowThreshold = this._bufferedAmountLowThreshold;
// Setup event handlers
this.openHandler = () => {
this._state = DurableChannelState.OPEN;
this.emit('open');
// Flush queued messages
this.flushQueue().catch(error => {
this.emit('error', error);
});
};
this.messageHandler = (event: MessageEvent) => {
this.emit('message', event.data);
};
this.errorHandler = (event: Event) => {
this.emit('error', new Error(`Channel error: ${event.type}`));
};
this.closeHandler = () => {
if (this._state !== DurableChannelState.CLOSING &&
this._state !== DurableChannelState.CLOSED) {
// Unexpected close - transition to connecting (will reconnect)
this._state = DurableChannelState.CONNECTING;
}
};
this.bufferedAmountLowHandler = () => {
this.emit('bufferedAmountLow');
};
// Attach handlers
channel.addEventListener('open', this.openHandler);
channel.addEventListener('message', this.messageHandler);
channel.addEventListener('error', this.errorHandler);
channel.addEventListener('close', this.closeHandler);
channel.addEventListener('bufferedamountlow', this.bufferedAmountLowHandler);
// If channel is already open, trigger open event
if (channel.readyState === 'open') {
this.openHandler();
} else if (channel.readyState === 'connecting') {
this._state = DurableChannelState.CONNECTING;
}
}
/**
* Detach from the underlying RTCDataChannel
*
* This is called when a WebRTC connection drops. The channel remains alive
* and continues queuing messages.
*
* @internal
*/
detachFromChannel(): void {
if (!this.underlyingChannel) {
return;
}
// Remove event listeners
if (this.openHandler) {
this.underlyingChannel.removeEventListener('open', this.openHandler);
}
if (this.messageHandler) {
this.underlyingChannel.removeEventListener('message', this.messageHandler);
}
if (this.errorHandler) {
this.underlyingChannel.removeEventListener('error', this.errorHandler);
}
if (this.closeHandler) {
this.underlyingChannel.removeEventListener('close', this.closeHandler);
}
if (this.bufferedAmountLowHandler) {
this.underlyingChannel.removeEventListener('bufferedamountlow', this.bufferedAmountLowHandler);
}
this.underlyingChannel = undefined;
this._state = DurableChannelState.CONNECTING;
}
/**
* Enqueue a message for later delivery
*/
private enqueueMessage(data: string | Blob | ArrayBuffer | ArrayBufferView): void {
// Prune old messages first
this.pruneOldMessages();
const message: QueuedMessage = {
data,
enqueuedAt: Date.now(),
id: `msg-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`
};
this.messageQueue.push(message);
// Handle overflow
const maxQueueSize = this.config.maxQueueSize ?? 1000;
if (this.messageQueue.length > maxQueueSize) {
const excess = this.messageQueue.length - maxQueueSize;
this.messageQueue.splice(0, excess);
this.emit('queueOverflow', excess);
console.warn(
`DurableChannel[${this.label}]: Dropped ${excess} messages due to queue overflow`
);
}
}
/**
* Flush all queued messages through the channel
*/
private async flushQueue(): Promise<void> {
if (this.queueProcessing || !this.underlyingChannel ||
this.underlyingChannel.readyState !== 'open') {
return;
}
this.queueProcessing = true;
try {
// Prune old messages before flushing
this.pruneOldMessages();
// Send all queued messages
while (this.messageQueue.length > 0) {
const message = this.messageQueue.shift();
if (!message) break;
try {
this.underlyingChannel.send(message.data as any);
} catch (error) {
// Send failed - re-queue message
this.messageQueue.unshift(message);
throw error;
}
// If buffer is getting full, wait for it to drain
if (this.underlyingChannel.bufferedAmount > 16 * 1024 * 1024) { // 16MB
await new Promise<void>((resolve) => {
const checkBuffer = () => {
if (!this.underlyingChannel ||
this.underlyingChannel.bufferedAmount < 8 * 1024 * 1024) {
resolve();
} else {
setTimeout(checkBuffer, 100);
}
};
checkBuffer();
});
}
}
} finally {
this.queueProcessing = false;
}
}
/**
* Remove messages older than maxMessageAge from the queue
*/
private pruneOldMessages(): void {
const maxMessageAge = this.config.maxMessageAge ?? 60000;
if (maxMessageAge === Infinity || maxMessageAge <= 0) {
return;
}
const now = Date.now();
const cutoff = now - maxMessageAge;
const originalLength = this.messageQueue.length;
this.messageQueue = this.messageQueue.filter(msg => msg.enqueuedAt >= cutoff);
const pruned = originalLength - this.messageQueue.length;
if (pruned > 0) {
console.warn(
`DurableChannel[${this.label}]: Pruned ${pruned} old messages (older than ${maxMessageAge}ms)`
);
}
}
/**
* Get the current queue size
*
* @internal
*/
getQueueSize(): number {
return this.messageQueue.length;
}
}