Files
rondevu-demo/test-connect.js
Bas van den Aakster 7af4362b53 Remove RondevuSignaler usage and simplify test-connect.js
- Use connectToService() for automatic connection setup
- Remove manual WebRTC setup (~120 lines reduced to ~60 lines)
- Much simpler and cleaner code

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2025-12-12 22:33:41 +01:00

147 lines
4.6 KiB
JavaScript

#!/usr/bin/env node
/**
* Test script to connect to @bas's chat service and send a "hello" message
*
* IMPORTANT: This script requires the 'wrtc' package which must be installed separately.
* See TEST_README.md for detailed installation instructions.
*
* Quick start:
* npm install wrtc
* npm test
*
* Requirements:
* - Node.js 19+ (or Node.js 18 with --experimental-global-webcrypto)
* - wrtc package (requires native compilation)
* - Build tools (python, make, g++)
*/
import { Rondevu, NodeCryptoAdapter } from '@xtr-dev/rondevu-client'
// Import wrtc
let wrtc
try {
const wrtcModule = await import('wrtc')
wrtc = wrtcModule.default || wrtcModule
} catch (error) {
console.error('❌ Error: wrtc package not found or failed to load')
console.error('\nThe wrtc package is required for WebRTC support in Node.js.')
console.error('Install it with:')
console.error('\n npm install wrtc')
console.error('\nNote: wrtc requires native compilation and may take a few minutes to install.')
console.error('\nError details:', error.message)
process.exit(1)
}
const { RTCPeerConnection } = wrtc
// Configuration
const API_URL = 'https://api.ronde.vu'
const TARGET_USER = 'bas'
const SERVICE_FQN = `chat:2.0.0@${TARGET_USER}`
const MESSAGE = 'hello'
async function main() {
console.log('🚀 Rondevu Test Script')
console.log('='.repeat(50))
try {
// 1. Connect to Rondevu with Node crypto adapter and ICE preset
console.log('1. Connecting to Rondevu...')
const rondevu = await Rondevu.connect({
apiUrl: API_URL,
username: `test-${Date.now()}`, // Anonymous test user
cryptoAdapter: new NodeCryptoAdapter(),
iceServers: 'ipv4-turn' // Use ICE server preset
})
console.log(` ✓ Connected as: ${rondevu.getUsername()}`)
console.log(` ✓ Public key: ${rondevu.getPublicKey()?.substring(0, 20)}...`)
// 2. Connect to service (automatic setup)
console.log(`\n2. Connecting to service: ${SERVICE_FQN}`)
let identified = false
const connection = await rondevu.connectToService({
serviceFqn: SERVICE_FQN,
onConnection: ({ dc, peerUsername }) => {
console.log(`✅ Connected to @${peerUsername}`)
// Set up message handler
dc.addEventListener('message', (event) => {
console.log(`📥 RAW DATA:`, event.data)
try {
const msg = JSON.parse(event.data)
console.log(`📥 Parsed message:`, JSON.stringify(msg, null, 2))
if (msg.type === 'identify_ack' && !identified) {
identified = true
console.log(`✅ Connection acknowledged by @${msg.from}`)
// Now send the actual chat message
console.log(`📤 Sending chat message: "${MESSAGE}"`)
dc.send(JSON.stringify({
type: 'message',
text: MESSAGE
}))
// Keep connection open longer to see if we get a response
setTimeout(() => {
console.log('\n✅ Test completed successfully!')
connection.dc.close()
connection.pc.close()
process.exit(0)
}, 5000)
} else if (msg.type === 'message') {
console.log(`💬 @${msg.from || 'peer'}: ${msg.text}`)
} else {
console.log(`📥 Unknown message type: ${msg.type}`)
}
} catch (err) {
console.log(`📥 Parse error:`, err.message)
console.log(`📥 Raw data was:`, event.data)
}
})
// Send identify message after channel opens
console.log(`📤 Sending identify message...`)
const identifyMsg = JSON.stringify({
type: 'identify',
from: rondevu.getUsername()
})
dc.send(identifyMsg)
console.log(` ✓ Identify message sent`)
}
})
// Monitor connection state
connection.pc.onconnectionstatechange = () => {
console.log(` Connection state: ${connection.pc.connectionState}`)
if (connection.pc.connectionState === 'failed') {
console.error('❌ Connection failed')
process.exit(1)
}
}
connection.pc.oniceconnectionstatechange = () => {
console.log(` ICE state: ${connection.pc.iceConnectionState}`)
}
console.log('\n⏳ Waiting for messages...')
// Timeout after 30 seconds
setTimeout(() => {
if (connection.pc.connectionState !== 'connected') {
console.error('❌ Connection timeout')
process.exit(1)
}
}, 30000)
} catch (error) {
console.error('\n❌ Error:', error.message)
console.error(error)
process.exit(1)
}
}
main()